Esri Education Conference Europe Agenda

Explore the Detailed Agenda Schedule

Monday, October 12

  • 9:30 a.m. – 10:00 a.m.
  • 10:00 a.m. – 5:00 p.m.
  • 6:00 p.m. – 8:00 p.m.
    Welcome Networking Reception

Tuesday, October 13

  • 9:30 a.m. – 9:45 a.m.
  • 9:45 a.m. – 10:30 a.m.
    Keynote Speaker - Alexander Singleton
  • 10:30 a.m. – 11:15 a.m.
    Esri and Education - Michael Gould
  • 11:15 a.m. – 11:45 a.m.
    Coffee Break
  • 11:45 a.m. – 12:30 p.m.
    Plenary Presentations by Dr.-Ing. Özgür Ertac and Christian Kocourek
  • 12:30 p.m. – 1:30 p.m.
    Hosted Lunch
  • 1:30 p.m. – 2:30 p.m.
    Presentation and Q&A - Jack Dangermond
  • 3:00 p.m. – 3:30 p.m.
    Coffee Break
  • 3:30 p.m. – 5:00 p.m.
    Breakout Sessions
  • 7:00 p.m. – 10:00 p.m.

Wednesday, October 14

  • 10:00 a.m. – 7:00 p.m.
    All Attendees Invited to the Opening Day of Esri EUC. See Agenda.

Education Preconference Workshops

Admin of ArcGIS Online Site Licenses

Time: 10:00–13:00
Location: Mirabell Room
Presented by Esri Deutschland Gmbh / Esri

Description: As the administrator of a university site license, it is important to have effective procedures in place to manage the cycle of students coming through, monitor accounts/groups and content, and offer what is available to your target audience. Although the current ArcGIS Online administrative software gives all the tools to manage this cycle, it is understood that many administrators do not feel fully comfortable with handling issues with named users, identities, credits, etc. This workshop will tell and show you best practices; give valuable hints; and discuss issues, challenges, and topics.

Prerequisites: General understanding of ArcGIS Online administration
Audience: Anyone who is involved in ArcGIS Online user account and content management.
Limited to 25 participants


Geogames – Do It Yourself!

Time: 10:00–13:00
Location: Papageno Room
Presented by Bramberg University and University of Salzburg

Description: In a geogame, students explore a geographic environment with smartphones helping them to access geodata and solve place-related tasks. Players experience geogames as being more interactive and more dynamic than the treasure hunts that geography and biology educators have used for years. The workshop's attendees will learn to distinguish the most important types of educational geogames and to identify the steps necessary to set up a geogame in a classroom setting. Attendees will engage in a hands-on exercise in which they relocate a successful geogame to a new geographic environment. There will be the opportunity to play-test the game. In the final segment of the workshop, participants will use personal devices to access location-based triggers serving as an infrastructure for a variety of gaming concepts based on story maps. Tasks focus on the tie-in of virtual representations with the real world.

Preliminary Agenda 
10:00–10:30 Christoph Schlieder: Geogames in the Classroom
10:30–11:30 Thomas Heinz and Christoph Schlieder: Hands-On Game Relocation Exercise
11:30–12:00 All Attendees: Play-Testing the Game
12:00–13:00 Robert Vogler and Josef Strobl

Prerequisites: An ArcGIS OnLine account and Interest in gaming and GIS
Audience: Students, researchers
Limited to 50 participants


Tell Your Story – With a Story Map

Time: 14:00–17:00
Location: Papageno Room
Presented by Esri Official Distributor Synergis

Description: Story maps are lightweight, open-source web apps. They combine web maps created using ArcGIS Online, Esri's cloud-based mapping system, with multimedia content—text, photos, video, and audio—to let you tell stories about the world. In this workshop, you will be introduced to the complete workflow of data preparation, service generation, web map creation, and finally applying a story map template and combining it with your multimedia content into an elegant, interactive, and modern user experience. This method will enable you to harness the power of maps to tell your stories–without any coding. Some of the many templates available will be discussed as well as existing examples shown.

Prerequisites: None
Audience: Anyone who wants to get an introduction in how to prepare data and services and then apply templates to create story maps
Limited to 25 participants


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