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Helping Safeguard Threatened Raptors Worldwide

Habitat Info launched a charitable citizen science project to collect data on the conservation status of African raptors.

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A Growing Hunger

ArcGIS helps Feeding America food banks meet the needs of food insecure people across the United States during the COVID-19 pandemic.

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Proving Tobler’s Law

The world has run up against the hard truth that the world is a very interconnected place. Table of contents for this issue.

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Conserving a Network of Climate-Resilient Lands

The Resilient and Connected Network, an ambitious GIS mapping tool developed by The Nature Conservancy helps conservationists save biodiversity.

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Online Schooling Prompts Municipalities to Map Digital Inequities

The effects of unequal access to broadband internet have been exacerbated by effects of the COVID-19 pandemic on some populations.

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Taking a Data-Driven Approach to Affordable Housing

Any conversation that planners and administrators have today about community resilience has to include a sustainable housing policy.

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Regional Data Platform Strengthens Collaboration and Cooperation

The Southern California Association of Governments (SCAG) launched an ambitious cross-jurisdictional mapping initiative.

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ArcGIS Pro 2.7 Enhances Data Capture, Use, Analysis, and Management

ArcGIS Pro 2.7 supports device location, mobile geodatabases, layer and feature blending, and other enhancements.

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Ready-to-Use Geospatial Deep Learning Models

Esri makes ready-to-use geospatial artificial intelligence models available in the ArcGIS Living Atlas of the World.

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A Happy Collaboration between ArcGIS Pro and R

An urban growth prediction model empowers city planners and other to make informed urban policy decisions.

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Seeing the Random Forest in Decision Trees

To understand Random Forest models, an explanation of a Decision Tree classifier is a good starting point.

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Bridging the World of 3D GIS and Game Engines

ArcGIS Maps SDK for Unity and ArcGIS Maps SDK for Unreal Engine enable direct access to ArcGIS data and operations within a game engine.

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