John Nelson
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I have far too much fun looking for ways to understand and present data visually, hopefully driving product strategy and engaging users. I work in the Content team at Esri, pushing and pulling data in all sorts of absurd ways -and then talking about it. I also get to spend time with the Story Maps team, working on fun and useful user experiences. When I'm not doing those things, I'm chasing around toddlers and wrangling chickens, and generally getting into other ad-hoc adventures. Life is good. Loads more how-to posts: esri.com/arcgis-blog/author/j_nelson/ My YouTube channel: youtube.com/c/JohnNelsonMaps Loads of Styles for Pro: esriurl.com/nelsonstyles Instagram: instagram.com/johnmnelson/

Posts by this author
How to mosaic multiple images into one convenient chunk in ArcGIS Pro

Simple how-to for combining multiple images into one. One image to rule them all. Sorry, couldn't help myself.

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Blend mode mischief: Living Atlas biodiversity as a cookie cutter

Sometimes all that extra map is just extra. Here's how to use a blend mode to show only what you want.

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ArcGIS Pro to Illustrator pt 1: Lake Shapes Poster

ArcGIS Pro supports the Maps for Adobe plugin so you'll be slinging maps in Illustrator before you know it.

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Earth At Night X-Ray Vision with ArcGIS Online Blend Modes

You need more details after a bananas title like that?

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How many Grand Canyons deep is Challenger Deep? And other important questions.

Let's dive into some context-building examples of just how deep the deepest place on earth is, shall we?

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Firefly Imagery Updates

Our favorite dark dramatic desaturated World Imagery map has a fresh look.

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One Minute Map Hacks: 21-25

Five more one-minute map hacks for those among us who have no time for two-minute map hacks. That's twice the value!

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Vector Tile Style Editor mega hack

Here is a silly mixed up bonkers (super fast and easy) way to experiment with a wholesale change to a vector basemap's color palette.

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How to make this ocean graphic in ArcGIS Pro and Photoshop

Here is a behind-the-scenes look at the creation of an ocean graphic for a graphic design asset, using sweet GEBCO bathymetry.

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