Philip Mielke
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Philip is the 3D Web Experience Product Manager at Esri, working to understand customer requirements and apply forward-looking perspective for how we solve problems together with 3D GIS. Having served as an ecologist, crime analyst, GIS Supervisor and CIO, Philip is a 20 year veteran of leveraging GIS to create daily efficiencies and develop long term vision. Philip makes music, reconditions old VW's and plays with his daughters in his not-so-quiet time.

Posts by this author
What’s New in Scene Viewer (March 2022)

This release of scene viewer includes Voxel Scene Layer, with which you can bring multidimensional data to more audiences on the web platform.

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What’s New in Scene Viewer (September 2021)

Users are now able to add WGS84 scene layers to local scenes and author local scenes that use ArcGIS Online basemaps and elevation.

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What’s New in Scene Viewer (June 2021)

Major milestone for Scene Viewer users! Editing point, line and polygon feature layers. Also user interface, author pop-ups and save layer.

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What’s New in Scene Viewer (April 2021)

This Scene Viewer release includes elevation profile, shadow highlight and visualization improvements for 3D scenes on the web.

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Explore Mars with GIS

3D Mars app from Esri: Compare the Grand Canyon with Valles Marineris; see previous landing sites and explore and understand Mars with GIS!

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What’s New in Scene Viewer (December 2020)

This Scene Viewer release addresses better experiences with attribute editing, navigation, searching and visual quality with transparency.

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Thematic 3D Extrusion…. produced entirely with ArcGIS Online

Here's a step-by-step process for making a thematic extrusion starting with only a CSV file of addresses.

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What’s New in Scene Viewer, June 2020

This release of Scene Viewer contains features to manage integrated mesh and extends visual improvements to shadow and water visualization.

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What’s new in Scene Viewer (March 2020)

Scene Viewer has improvements address Building Scene Layers, 3D Object Scene Layers, and Integrated Mesh Scene Layers.

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