Richard Vargas
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Richard is a Product Engineer (SDET) on the 3D Scene Layers Team at ESRI. In this role he works on multidimensional voxel and 3D object layers, as well as a maintainer for the ESRI I3S specification. Richard has a Bachelor of Science in Computer Science from California State University San Bernardino, and is currently enrolled at Georgia Institute of Technology for a Master of Science in Computer Science. Outside of work, Richard likes to indulge in video games, fiddle with the guitar, and go on hikes.

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How to manipulate Pacific centric NetCDF data as a Voxel Layer

How to edit Pacific centric NetCDF files to project correctly in the Voxel Layer.

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