Richard Vargas

Richard is a Product Engineer (SDET) on the 3D Scene Layers Team at ESRI. In this role he works on multidimensional voxel and 3D object layers, as well as a maintainer for the ESRI I3S specification. Richard has a Bachelor of Science in Computer Science from California State University San Bernardino. Outside of work, Richard likes to indulge in video games, fiddle with the guitar, and go on hikes.

Posts by this author
Representing Permeability Using Voxel Layers

ESRI and Technical University of Darmstadt collaborated to pioneer a work flow for creating source data (NetCDF) for the new Voxel Layer.

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How to manipulate Pacific centric NetCDF data as a Voxel Layer

How to edit Pacific centric NetCDF files to project correctly in the Voxel Layer.

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