Esri's ArcGIS Maps SDKs for Game Engines: The Key to Creating Realistic Game Environments at GDC 2023

Esri is excited to announce that we will be exhibiting at the Game Developers Conference (GDC) 2023, the world’s largest and longest-running event for game developers. This year’s conference will be held in San Francisco, California, from March 20-24, 2023, and we are thrilled to be a part of this exciting event.

At our booth, we will be showcasing our ArcGIS Maps SDKs for Unity and Unreal Engine, powerful tools that allow game developers to easily integrate real-world geographic data into their games. This data can be used to create highly realistic and immersive game environments, including detailed landscapes, buildings, and other features. With the ArcGIS Maps SDKs for Game Engines, developers can also add interactive elements to their games, such as clickable map locations and search functionality.

In addition to showcasing our ArcGIS Maps SDKs for Game Engines, we will also be hosting a session that will demonstrate how game developers can use the SDK to create realistic and immersive game environments. This session will be a great opportunity for developers to learn more about the capabilities of the ArcGIS Maps SDKs for Game Engines and to see it in action.

During the conference, we will have experts available at our booth to answer any questions you may have and to provide demonstrations of the technology. Additionally, we will be showcasing how our SDK can be integrated with other tools and platforms.

If you’re a game developer looking to add real-world geographic data to your games, or if you’re simply interested in learning more about the latest developments in GIS technology, be sure to register for GDC 2023 and stop by the Esri booth. We look forward to seeing you there!

About the author

As a Sr. Product Marketing Manager at Esri, I have had the opportunity to work on the native & web API and SDK team. My responsibilities have included defining the product vision and positioning, as well as developing go-to-market strategies for our native web API and SDK products. In my current role, I am responsible for driving product adoption and revenue growth for our native web API and SDK products. I work closely with the product management, engineering, and sales teams to ensure that we are meeting the needs of our customers and delivering value through our products. I also work with external partners and industry experts to help shape the direction of our products and to ensure that we are staying ahead of industry trends. Richard Yumang holds a Bachelor from California State University Chico in Economics & MA in Corporate Communication from New York University.

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