{"id":2447902,"date":"2024-08-01T10:00:23","date_gmt":"2024-08-01T17:00:23","guid":{"rendered":"https:\/\/www.esri.com\/arcgis-blog\/?post_type=blog&#038;p=2447902"},"modified":"2024-08-14T07:12:06","modified_gmt":"2024-08-14T14:12:06","slug":"announcing-arcgis-maps-sdk-1-6-for-unity","status":"publish","type":"blog","link":"https:\/\/www.esri.com\/arcgis-blog\/products\/unity\/developers\/announcing-arcgis-maps-sdk-1-6-for-unity","title":{"rendered":"Announcing ArcGIS Maps SDK 1.6 for Unity"},"author":5171,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","format":"standard","meta":{"_acf_changed":false,"_searchwp_excluded":""},"categories":[23771,37101,738191],"tags":[757141,768222,560942,23571,261172],"industry":[],"product":[765422,36601],"class_list":["post-2447902","blog","type-blog","status-publish","format-standard","hentry","category-3d-gis","category-announcements","category-developers","tag-arcgis-maps-sdk-for-unity","tag-arcgis-maps-sdks-for-game-engines","tag-game-engines","tag-whats-new","tag-xr","product-unity","product-developers"],"acf":{"authors":[{"ID":5171,"user_firstname":"Michael","user_lastname":"Branscomb","nickname":"Mike Branscomb","user_nicename":"mbranscomb","display_name":"Mike Branscomb","user_email":"MBranscomb@esri.com","user_url":"https:\/\/developers.arcgis.com\/","user_registered":"2018-03-02 00:16:51","user_description":"Mike Branscomb is a Product Manager for the ArcGIS Maps SDKs for Native Apps and ArcGIS Maps SDKs for Game Engines. With over 20 years of experience working in the Esri ecosystem, he specializes in .NET, Local Server, and 3D Scene Layers. Mike is also a Scrum Product Owner with over 10 years of experience guiding teams through the product development lifecycle.","user_avatar":"<img data-del=\"avatar\" src='https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2021\/04\/ProfilePhotoMB-465x465.jpg' class='avatar pp-user-avatar avatar-96 photo ' height='96' width='96'\/>"},{"ID":4091,"user_firstname":"Rex","user_lastname":"Hansen","nickname":"Rex Hansen","user_nicename":"rex-hansen","display_name":"Rex Hansen","user_email":"rhansen@esri.com","user_url":"","user_registered":"2018-03-02 00:15:41","user_description":"Rex Hansen is a Product Manager for the ArcGIS Maps SDKs for Native Apps and ArcGIS Maps SDKs for Game Engines.  He has over 25 years of experience in GIS, spatial analytics, and computer mapping.  Currently, he guides the development of native technologies in the GIS industry to use authoritative geospatial content and analysis in offline workflows, photorealistic experiences, and immersive, extended reality solutions.","user_avatar":"<img data-del=\"avatar\" src='https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/11\/RexHansen1200x1200-465x465.png' class='avatar pp-user-avatar avatar-96 photo ' height='96' width='96'\/>"},{"ID":276952,"user_firstname":"Shimona","user_lastname":"Lahiri","nickname":"Shimona Lahiri","user_nicename":"shimona-lahiri","display_name":"Shimona Lahiri","user_email":"slahiri@esri.com","user_url":"","user_registered":"2021-09-14 16:48:37","user_description":"Shimona is a product marketer working with ArcGIS Maps SDKs for Game Engines and Native Apps. With an undergrad degree in Psychology and an M.S. in Marketing, she is a digital marketing polymath and loves to craft interesting stories for her audience to enjoy.","user_avatar":"<img data-del=\"avatar\" src='https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2023\/01\/Profile-pic-465x465.jpeg' class='avatar pp-user-avatar avatar-96 photo ' height='96' width='96'\/>"}],"short_description":"ArcGIS Maps SDK for Unity 1.6 includes terrain alignment of game objects, Apple Vision Pro support, plus Esri's latest basemap styles.","flexible_content":[{"acf_fc_layout":"content","content":"<p>The latest version of ArcGIS Maps SDK for Unity simplifies aligning your game objects with the terrain surface, enables fully immersive experiences with Apple Vision Pro, includes even more basemap styles, and adds support for Unity 6!<\/p>\n"},{"acf_fc_layout":"content","content":"<h3>Game object surface placement<\/h3>\n<p>You can now simplify how you set the altitude of game objects in your scene by choosing to place them on the ground or position them relative to the ground, with their height\u00a0 automatically calculated based on the elevation surface you choose for your terrain. Previously, to position your game objects in relation to the ground surface, you had to perform individual raycast operations to determine the elevation value for each object and explicitly set the Z value. By eliminating the need for individual raycast calls, surface placement improves efficiency and speeds up the placement process. The new surface placement feature on the ArcGIS Location component is optimized for high performance and is especially valuable in projects where many game objects need to be positioned simultaneously in real-time. Surface placement functionality automatically updates as elevation Levels of Detail (LOD) load or update, ensuring that objects maintain their specified altitude relative to the ground.<\/p>\n<p>The three options for setting altitude are:<\/p>\n<ul>\n<li>On the Ground: Places objects directly on the terrain surface. It ensures that the object is aligned with the ground, making it ideal for placing buildings, trees, or vehicles that need to sit directly on the terrain.<\/li>\n<li>At an Absolute Height: Sets objects at a constant, fixed height above sea level. For example you can position an airplane at 35,000 feet, regardless of the underlying terrain.<\/li>\n<li>Relative to the Ground: Positions objects at a certain, known height above the terrain surface. This is useful for objects that represent real-world objects such as signs, lights, or security cameras that are built at a consistent height off the ground.<\/li>\n<\/ul>\n<p>The Surface Placement value for an ArcGIS Location instance attached to a game object can be\u00a0 defined using the low-code\/no-code Unity Editor integration by setting the property in the Inspector window or set in code with the C# API using ArcGISSurfacePlacementMode.<\/p>\n"},{"acf_fc_layout":"image","image":{"ID":2448552,"id":2448552,"title":"UnityLocationComponentSurfacePlacement","filename":"UnityLocationComponentSurfacePlacement.png","filesize":3186,"url":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityLocationComponentSurfacePlacement.png","link":"https:\/\/www.esri.com\/arcgis-blog\/products\/unity\/developers\/announcing-arcgis-maps-sdk-1-6-for-unity\/unitylocationcomponentsurfaceplacement","alt":"Unity ArcGIS Location Component Surface Placement","author":"5171","description":"Unity ArcGIS Location Component Surface Placement","caption":"Unity ArcGIS Location Component Surface Placement","name":"unitylocationcomponentsurfaceplacement","status":"inherit","uploaded_to":2447902,"date":"2024-07-30 17:25:37","modified":"2024-07-30 17:26:16","menu_order":0,"mime_type":"image\/png","type":"image","subtype":"png","icon":"https:\/\/www.esri.com\/arcgis-blog\/wp-includes\/images\/media\/default.png","width":459,"height":93,"sizes":{"thumbnail":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityLocationComponentSurfacePlacement-213x93.png","thumbnail-width":213,"thumbnail-height":93,"medium":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityLocationComponentSurfacePlacement.png","medium-width":459,"medium-height":93,"medium_large":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityLocationComponentSurfacePlacement.png","medium_large-width":459,"medium_large-height":93,"large":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityLocationComponentSurfacePlacement.png","large-width":459,"large-height":93,"1536x1536":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityLocationComponentSurfacePlacement.png","1536x1536-width":459,"1536x1536-height":93,"2048x2048":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityLocationComponentSurfacePlacement.png","2048x2048-width":459,"2048x2048-height":93,"card_image":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityLocationComponentSurfacePlacement.png","card_image-width":459,"card_image-height":93,"wide_image":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityLocationComponentSurfacePlacement.png","wide_image-width":459,"wide_image-height":93}},"image_position":"center","orientation":"horizontal","hyperlink":""},{"acf_fc_layout":"content","content":"<h3>Apple Vision Pro<\/h3>\n<p>You can now create extended reality (XR) solutions for the Apple Vision Pro, with support for the Apple visionOS platform. Utilizing the familiar GIS data layers, functionality, and low-code\/no-code tools already available in the Unity Maps SDK, you can build new apps and experiences that bring real-world geospatial data into the spatial computing world.\u00a0 This release supports windows in mixed and progressive immersion experiences and windows and volumes in fully immersive experiences.\u00a0 Future releases will enable support for volumes with mixed and progressive immersion styles.<\/p>\n"},{"acf_fc_layout":"content","content":"<h3>Basemap styles<\/h3>\n<p>Whether you&#8217;re utilizing the low-code\/no-code tools integrated with the Unity Editor or developing with the C# API, you now have access to Esri&#8217;s latest basemap styles through the ArcGIS Basemap Styles service. This enhancement not only updates the styles available today but also lays the foundation for future features such as localized language place names and different views of disputed boundaries. These enhancements will enrich user experiences by offering more relevant and inclusive map data, thereby boosting the functionality and versatility of your apps.<\/p>\n"},{"acf_fc_layout":"image","image":{"ID":2448622,"id":2448622,"title":"Unity Basemap Gallery","filename":"UnityBasemaps.png","filesize":60771,"url":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityBasemaps.png","link":"https:\/\/www.esri.com\/arcgis-blog\/products\/unity\/developers\/announcing-arcgis-maps-sdk-1-6-for-unity\/unitybasemaps","alt":"Unity Basemap Gallery","author":"5171","description":"Basemap Gallery in Unity Maps SDK","caption":"Basemap Gallery in Unity Maps SDK","name":"unitybasemaps","status":"inherit","uploaded_to":2447902,"date":"2024-07-30 18:25:49","modified":"2024-07-30 18:26:53","menu_order":0,"mime_type":"image\/png","type":"image","subtype":"png","icon":"https:\/\/www.esri.com\/arcgis-blog\/wp-includes\/images\/media\/default.png","width":467,"height":668,"sizes":{"thumbnail":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityBasemaps-213x200.png","thumbnail-width":213,"thumbnail-height":200,"medium":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityBasemaps.png","medium-width":182,"medium-height":261,"medium_large":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityBasemaps.png","medium_large-width":467,"medium_large-height":668,"large":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityBasemaps.png","large-width":467,"large-height":668,"1536x1536":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityBasemaps.png","1536x1536-width":467,"1536x1536-height":668,"2048x2048":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityBasemaps.png","2048x2048-width":467,"2048x2048-height":668,"card_image":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityBasemaps-325x465.png","card_image-width":325,"card_image-height":465,"wide_image":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityBasemaps.png","wide_image-width":467,"wide_image-height":668}},"image_position":"center","orientation":"horizontal","hyperlink":""},{"acf_fc_layout":"content","content":"<h3>Unity editor support<\/h3>\n<p>This release allows you to leverage the latest development tools from Unity with support for the new Unity 6 release. Our Unity Maps SDK lifecycle supports the current version of Unity and one previous Long Term Support (LTS) release. Consequently, with this release, we continue to support your development with Unity 2022.3 (LTS), but have removed support for the previous Unity 2021 LTS.<\/p>\n"},{"acf_fc_layout":"content","content":"<h3>Real-time weather sample<\/h3>\n<p>We are also excited to announce the addition of a new real-time weather sample to the <a href=\"https:\/\/github.com\/Esri\/arcgis-maps-sdk-unity-samples\/tree\/main\/sample_project\/Assets\/SampleViewer\/Samples\/WeatherQuery\">Unity Maps SDK samples repository on GitHub<\/a>. This sample shows you how to query a feature service to retrieve current weather conditions for weather station locations across the U.S. The sample utilizes a range of <a href=\"https:\/\/unity.com\/visual-effect-graph\">Unity VFX<\/a> visual effects to display the current weather conditions at each location and audio clips matching the weather conditions are sourced from <a href=\"https:\/\/pixabay.com\/users\/soundsforyou-4861230\/\">SoundsForYou on the Pixabay community<\/a>.<\/p>\n"},{"acf_fc_layout":"image","image":{"ID":2448282,"id":2448282,"title":"Unity Maps SDK real-time weather sample","filename":"UnityWeatherSample.png","filesize":1487360,"url":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityWeatherSample.png","link":"https:\/\/www.esri.com\/arcgis-blog\/products\/unity\/developers\/announcing-arcgis-maps-sdk-1-6-for-unity\/unityweathersample","alt":"Unity Maps SDK real-time weather sample","author":"5171","description":"Unity Maps SDK real-time weather sample","caption":"Unity Maps SDK real-time weather sample","name":"unityweathersample","status":"inherit","uploaded_to":2447902,"date":"2024-07-30 12:09:55","modified":"2024-07-30 12:10:50","menu_order":0,"mime_type":"image\/png","type":"image","subtype":"png","icon":"https:\/\/www.esri.com\/arcgis-blog\/wp-includes\/images\/media\/default.png","width":1528,"height":806,"sizes":{"thumbnail":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityWeatherSample-213x200.png","thumbnail-width":213,"thumbnail-height":200,"medium":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityWeatherSample.png","medium-width":464,"medium-height":245,"medium_large":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityWeatherSample.png","medium_large-width":768,"medium_large-height":405,"large":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityWeatherSample.png","large-width":1528,"large-height":806,"1536x1536":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityWeatherSample.png","1536x1536-width":1528,"1536x1536-height":806,"2048x2048":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityWeatherSample.png","2048x2048-width":1528,"2048x2048-height":806,"card_image":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityWeatherSample-826x436.png","card_image-width":826,"card_image-height":436,"wide_image":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityWeatherSample.png","wide_image-width":1528,"wide_image-height":806}},"image_position":"center","orientation":"horizontal","hyperlink":"https:\/\/github.com\/Esri\/arcgis-maps-sdk-unity-samples\/tree\/main\/sample_project\/Assets\/SampleViewer\/Samples\/WeatherQuery"},{"acf_fc_layout":"content","content":"<h3>Building filter sample<\/h3>\n<p>A new\u00a0<strong>building filter<\/strong> sample is now available, demonstrating how to toggle the visibility of different levels, construction phases, disciplines, and categories within a building scene layer. This functionality enables users to explore building scene layers and filter based on various criteria, enhancing their ability to analyze and visualize complex building data often used in BIM workflows.<\/p>\n<p>You can find the sample code and further details in the following resources:<\/p>\n<ul>\n<li><a href=\"https:\/\/developers.arcgis.com\/unity\/sample-code\/BuildingFilter\/\"><strong>Developer Guide Samples section<\/strong><\/a><\/li>\n<li><a href=\"https:\/\/github.com\/Esri\/arcgis-maps-sdk-unity-samples\/tree\/main\/sample_project\/Assets\/SampleViewer\/Samples\/BuildingFilter\"><strong>GitHub source code repo<\/strong><\/a><\/li>\n<\/ul>\n<p>Feel free to explore and integrate this sample into your projects to make the most of building scene layer filtering!<\/p>\n"},{"acf_fc_layout":"image","image":{"ID":2459022,"id":2459022,"title":"UnityBuildingFilterSample","filename":"UnityBuildingFilterSample.png","filesize":2422048,"url":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/08\/UnityBuildingFilterSample.png","link":"https:\/\/www.esri.com\/arcgis-blog\/products\/unity\/developers\/announcing-arcgis-maps-sdk-1-6-for-unity\/unitybuildingfiltersample","alt":"Building Filter Sample in the Maps SDK for Unity","author":"5171","description":"Building Filter Sample in the Maps SDK for Unity","caption":"Building Filter Sample in the Maps SDK for Unity","name":"unitybuildingfiltersample","status":"inherit","uploaded_to":2447902,"date":"2024-08-14 14:10:59","modified":"2024-08-14 14:11:45","menu_order":0,"mime_type":"image\/png","type":"image","subtype":"png","icon":"https:\/\/www.esri.com\/arcgis-blog\/wp-includes\/images\/media\/default.png","width":1338,"height":837,"sizes":{"thumbnail":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/08\/UnityBuildingFilterSample-213x200.png","thumbnail-width":213,"thumbnail-height":200,"medium":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/08\/UnityBuildingFilterSample.png","medium-width":417,"medium-height":261,"medium_large":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/08\/UnityBuildingFilterSample.png","medium_large-width":768,"medium_large-height":480,"large":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/08\/UnityBuildingFilterSample.png","large-width":1338,"large-height":837,"1536x1536":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/08\/UnityBuildingFilterSample.png","1536x1536-width":1338,"1536x1536-height":837,"2048x2048":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/08\/UnityBuildingFilterSample.png","2048x2048-width":1338,"2048x2048-height":837,"card_image":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/08\/UnityBuildingFilterSample-743x465.png","card_image-width":743,"card_image-height":465,"wide_image":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/08\/UnityBuildingFilterSample.png","wide_image-width":1338,"wide_image-height":837}},"image_position":"center","orientation":"horizontal","hyperlink":"https:\/\/developers.arcgis.com\/unity\/sample-code\/BuildingFilter\/"},{"acf_fc_layout":"content","content":"<h3>Download and get started<\/h3>\n<p>To get the latest version of ArcGIS Maps SDK for Unity, visit the <a href=\"https:\/\/developers.arcgis.com\/unity\/get-started\/#2-download-the-plugin\">Get Started<\/a> page to learn how to add it to your Unity projects. For more details about the enhancements, deprecations, resolved issues, and known issues in this release, refer to the <a href=\"https:\/\/developers.arcgis.com\/unity\/release-notes\/\">Release Notes<\/a>. If you\u2019re new to developing with our SDK, the <a href=\"https:\/\/developers.arcgis.com\/unity\/get-started\/\">Get Started<\/a> page also provides helpful resources to kick-start your journey.<\/p>\n"}],"related_articles":"","card_image":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityOfficeBSL826x465.png","wide_image":"https:\/\/www.esri.com\/arcgis-blog\/app\/uploads\/2024\/07\/UnityOfficeBSL1920x1080.png"},"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v25.9 (Yoast SEO v25.9) - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Announcing ArcGIS Maps SDK 1.6 for Unity<\/title>\n<meta name=\"description\" content=\"ArcGIS Maps SDK for Unity 1.6 includes terrain alignment of game objects, Apple Vision Pro support, plus Esri&#039;s latest basemap styles\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.esri.com\/arcgis-blog\/products\/unity\/developers\/announcing-arcgis-maps-sdk-1-6-for-unity\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Announcing ArcGIS Maps SDK 1.6 for Unity\" \/>\n<meta property=\"og:description\" content=\"ArcGIS Maps SDK for Unity 1.6 includes terrain alignment of game objects, Apple Vision Pro support, plus Esri&#039;s latest basemap styles\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.esri.com\/arcgis-blog\/products\/unity\/developers\/announcing-arcgis-maps-sdk-1-6-for-unity\" \/>\n<meta property=\"og:site_name\" content=\"ArcGIS Blog\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/esrigis\/\" \/>\n<meta property=\"article:modified_time\" content=\"2024-08-14T14:12:06+00:00\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:site\" content=\"@ESRI\" \/>\n<meta name=\"twitter:label1\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data1\" content=\"5 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":[\"Article\",\"BlogPosting\"],\"@id\":\"https:\/\/www.esri.com\/arcgis-blog\/products\/unity\/developers\/announcing-arcgis-maps-sdk-1-6-for-unity#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.esri.com\/arcgis-blog\/products\/unity\/developers\/announcing-arcgis-maps-sdk-1-6-for-unity\"},\"author\":{\"name\":\"Mike Branscomb\",\"@id\":\"https:\/\/www.esri.com\/arcgis-blog\/#\/schema\/person\/d3c468c050e7d45f5cae6c1a88af3587\"},\"headline\":\"Announcing ArcGIS Maps SDK 1.6 for Unity\",\"datePublished\":\"2024-08-01T17:00:23+00:00\",\"dateModified\":\"2024-08-14T14:12:06+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/www.esri.com\/arcgis-blog\/products\/unity\/developers\/announcing-arcgis-maps-sdk-1-6-for-unity\"},\"wordCount\":6,\"publisher\":{\"@id\":\"https:\/\/www.esri.com\/arcgis-blog\/#organization\"},\"keywords\":[\"arcgis maps sdk for unity\",\"arcgis maps sdks for game engines\",\"Game Engines\",\"what's new\",\"XR\"],\"articleSection\":[\"3D Visualization &amp; 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