If you have stayed abreast of the great strides 3D computer graphics and web-based 3D have made in the last decade, there may be a role for you in our 3D software development group. Our ideal candidate will be up to speed in the areas of mesh and massive models processing, level of detail generation, texture compression, mesh simplification and compression techniques, real-time rendering, and the application of spatial data structures to create optimized 3D content.
We are actively looking for more colleagues to join us in creating the world’s best geospatial mapping and data analysis platform. As a platform that serves millions of users and domains, our software needs to be modular, reusable, and well crafted. We iterate rapidly, constantly learning from feedback, metrics, and the mission and goals of our broad user community.
Strong math skills and the ability to design and implement data structures leveraging non-trivial algorithms are among the traits we are looking for.