Rex Hansen
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Rex Hansen is a Product Manager for the ArcGIS Maps SDKs for Native Apps and ArcGIS Maps SDKs for Game Engines. He has over 25 years of experience in GIS, spatial analytics, and computer mapping. Currently, he guides the development of native technologies in the GIS industry to use authoritative geospatial content and analysis in offline workflows, photorealistic experiences, and immersive, extended reality solutions.

Posts by this author
What’s new in ArcGIS Runtime 100.14

ArcGIS Runtime 100.14 adds Arcade Evaluation, Mobile Geodatabase Creation, Attribute Rules, Custom Map Extent, Improved 3D Performance, and more!

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Pre-release of ArcGIS Maps SDK for Unreal Engine 5 is available!

We're excited to announce the pre-release of the ArcGIS Maps SDK for Unreal Engine 5!

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ArcGIS Runtime in 2022 and beyond

Let's take a look at our plans for the ArcGIS Runtime after the 100.14 release.

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ArcGIS Runtime at DevSummit 2022

Join us at the 2022 Developer Summit to learn all about the benefits of using ArcGIS Runtime SDKs to build native mapping apps.

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What’s new in ArcGIS Runtime 100.13

ArcGIS Runtime 100.13 adds Vector Tiles in 3D, Contingent Values, Dimensions, Floor Aware Scenes, and more!

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Finding Solutions by Converging GIS & Simulation

As I/ITSEC 2021 nears, both Esri and Presagis will be showcasing innovative convergence of GIS, simulation, and game engines.

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Announcing pre-release of the ArcGIS Maps SDK for game engines

We are pleased to announce the pre-release of ArcGIS Maps SDK for Unity and Unreal Engine!

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Welcome to ArcGIS Runtime 100.12

ArcGIS Runtime 100.12 adds Geotriggers, APIs for working with true curves, floor-awareness, mobile geodatabases, and more!

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Welcome to ArcGIS Runtime 100.11

ArcGIS Runtime 100.11 supports an entirely new labeling API, better support for true curves, and more!

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