Rex Hansen
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Rex Hansen is a Product Manager for the ArcGIS Maps SDKs for Native Apps and ArcGIS Maps SDKs for Game Engines. He has over 25 years of experience in GIS, spatial analytics, and computer mapping. Currently, he guides the development of native technologies in the GIS industry to use authoritative geospatial content and analysis in offline workflows, photorealistic experiences, and immersive, extended reality solutions.

Posts by this author
Announcing ArcGIS Maps SDK 1.4 for Unreal Engine

ArcGIS Maps SDK 1.4 for Unreal Engine expands support for spatial filtering and mesh modification, available through a new editor UI.

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Announcing ArcGIS Maps SDK 1.4 for Unity

ArcGIS Maps SDK 1.4 for Unity expands support for spatial filtering and mesh modification, available through a new editor UI.

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What’s new in ArcGIS Maps SDKs for Native Apps 200.3

Version 200.3 of the Native Maps SDKs includes a clustering API, geometry editing feedback, utility network validation, and more!

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ArcGIS Maps SDK for Unity is Now Available in the Unity Asset Store

We are pleased to announce that the ArcGIS Maps SDK for Unity plugin is now available for Unity developers through the Unity Asset Store.

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QML API Deprecation and Roadmap

Announcing the deprecation of the QML API portion of the ArcGIS Maps SDK for Qt.

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Announcing ArcGIS Maps SDK 1.3 for Unreal Engine

ArcGIS Maps SDK 1.3 for Unreal Engine adds support for modifying and filtering terrain and 3D scene layers plus new and improved samples.

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What’s new in ArcGIS Maps SDKs for Native Apps 200.2

The ArcGIS Maps SDKs team is pleased to bring you version 200.2 of the Native Maps SDKs, full of exciting new features and updates.

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Announcing ArcGIS Maps SDK 1.3 for Unity

ArcGIS Maps SDK 1.3 for Unity adds support for virtual tabletop experiences plus modifying and filtering terrain and 3D scene layers.

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Announcing ArcGIS Maps SDKs for Game Engines 1.2

ArcGIS Maps SDKs for Unity and Unreal Engine version 1.2 adds support for building scene layers and multiple elevation sources.

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